Bosses

Boss Locations and Drops - Clover Time Wiki

All seven beta bosses mapped with their level gates, health pools and drop tables, plus the routes that get you there quickly.

2026/10/7
@Clover Time Wiki
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Overview

The beta ships seven bosses, each gated by level and each holding exclusive outfits, cloaks, weapons and crafting fragments. This page maps every spawn point and lists the drop chances so you can decide which fight is actually worth your session.

Boss Count:7
First Gate:Level 20
Highest Gate:Level 35
Best Starter:Chain Bandit
Group Play:Magic Squads

All Boss Drops and Locations

This route video walks every boss spawn in one run, which is far easier to follow than written directions alone. It also shows how a squad splits aggro on the higher-level fights so nobody gets focused down instantly. Watch the opening seconds to see who holds aggro.

How Boss Gating Works

Each boss has a minimum level. Attempting one below the gate wastes a trip and often a chest, so check the requirement before you fly out to a distant spawn point and lose the whole trip. Higher gates also mean much longer fights.

Health pools range from around 2,250 on the Chain Bandit to far higher totals on the late-game spawns. Higher HP mostly means longer fights, which is where sustained grimoire damage and regeneration bonuses matter most, so never start one without a grimoire you can cast repeatedly.

Boss Spawns and Drops

Chances below are the drop rates reported during the beta. Farming a specific item means repeating the same boss, so pick the one whose cheapest useful drop you actually need for your current build. Farming for a slot you already filled wastes hours.

Chests appear on most tables, which makes bossing one of the steadiest sources of continuous Mana Crystal materials. Chest rewards come from the same fights.

BossLevelLocationNotable Drops
Chain Bandit (Salik)20+Ruins, left path past the Cole NPCSalik Outfit 30%, Salik Cloak 12%, Chain Fragment 15%, Normal Chest 9.5%
Earth Bandit Boss25+Deep Hage Forest past the WagonmasterEarth Mage Outfit 30%, Earth Mage Boss Outfit 5%, Normal Chest 9.5%
Mana Wolf35+Hage Forest near the Rayaka portalFragments and crystal materials
ZoraGatedRayaka VillageExclusive outfit and weapon drops
Fire Mage BossGatedRayaka VillageFire Mage Outfit 30%, Fire Mage Boss Outfit 5%
Heart GriceGatedSosshi VillageAccessories and chest drops
Magna SwingGatedUnder the Sosshi BridgeLate-tier weapon and gear drops
Level gates move with balance patches. Confirm the current requirement before flying out, especially after a major update.

Farming a Boss Efficiently

Boss farming is a loop: travel, clear, loot and rotate to the next spawn while the first respawns. Running it in order beats camping one point and waiting for a respawn timer to tick down. Standing still is the slowest option available.

If a boss is above your level, squad up rather than grinding levels first. Group kills still roll for drops, and the shared aggro makes each attempt far more forgiving. Groups also revive each other quickly.

1

Check the Level Gate

Confirm your level meets the requirement. Under-leveled attempts usually end in a death and a lost trip.

2

Bank a Crystal First

Keep Mana Crystals so you can reroll if a boss drop prompts a build change mid-session.

3

Rotate Spawns in Order

Chain Bandit, then Earth Bandit Boss, then the forest spawns. Each respawn timer covers the travel between points.

4

Bail Out at Full Inventory

Return to a village to craft or store loot rather than fighting with a full bag and losing drops.

5

Review the Drop Table

Stop farming a boss once you own its useful drops. Move to the next spawn instead of chasing a 2% item for hours.

The Salik Outfit from Chain Bandit is the highest-value early drop, and it doubles as a crafting material source.

Squad Roles That Work

Magic Squads exist to make gated bosses farmable earlier. A balanced squad clears noticeably faster than four players all running the same damage type. Two damage types cover almost every gated fight.

Frontline

Anti-Magic or Chain players hold aggro and interrupt casts so ranged teammates can free-fire.

Ranged Pressure

Ice, Poison and Lightning kits chip bosses from outside the melee punish window.

Support Saves

Players with high regeneration and chest loot can revive and reset a failed attempt quickly.

Bosses spawn in villages and forests, so use broom flight to reach a live spawn before another group clears it.

Boss Farming Mistakes

Most wasted boss sessions come from these habits rather than from bad luck on the drop rolls themselves. Preparation fixes most bad sessions.

  • Attempting a boss below its level gate and losing the chest to a respawn
  • Farming a boss whose useful drops you already own
  • Ignoring nearby mob spawns that drop the crafting fragments you actually need
  • Travelling back and forth between villages instead of rotating spawns
  • Rerolling a grimoire mid-session and losing your boss-ready build

What Boss Drops Unlock Next

Boss loot feeds the rest of your account: outfits add health and stamina, weapons raise damage, and fragments convert into grimoire rolls at the tower. Gear and rolls improve together.

That makes bossing the natural follow-up to early leveling and questing. Read the item guides next to see which specific drops are worth targeting for your current build. Ignore drops that do not fit your grimoire.

FAQ

Frequently Asked Questions

How many bosses are in Clover Time?

Seven are available in the beta: Chain Bandit, Earth Bandit Boss, Mana Wolf, Zora, Fire Mage Boss, Heart Grice and Magna Swing.

What level do I need for the first boss?

Chain Bandit is gated at level 20, which makes it the friendliest starting point for a new account pushing into boss content.

Where does Chain Bandit spawn?

In the Ruins. From the Grimoire Tower portal, head straight to the Cole NPC and take the left path to reach the spawn point.

Do bosses drop grimoires?

No. Bosses drop outfits, cloaks, weapons, fragments and chests. Grimoires only come from rolling at the tower with Mana Crystals.

Can I solo bosses in the beta?

Lower-gated bosses are soloable with a good grimoire and health regeneration. Higher spawns are far faster to farm with a Magic Squad.

Which boss should I farm for outfits?

Chain Bandit for the Salik set, then Earth Bandit Boss and Fire Mage Boss, both of which drop both regular and boss-exclusive outfits.

Do boss respawn timers matter?

Yes. Rotating between nearby spawns lets travel time cover the respawn window instead of standing idle at one point.

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