Update Log and Patch History - Clover Time Wiki
Dated entries covering beta content drops, balance changes and reward releases, plus what each one means for your build.
Overview
Because the game patches frequently, this log records what changed and how it affects play. Entries focus on the systems that matter to progression: grimoire balance, boss drops, milestone rewards and map content. Entries are added when changes are confirmed rather than on a fixed schedule.
What the Latest Build Looks Like
This update-focused video runs through current content, the newest codes and what the most recent patch changed for players. It pairs well with the dated entries listed further down this page and makes them easier to place in context.
How to Read This Log
Entries are grouped by what changed rather than by version number, because the developer does not publish numbered patch notes. Each entry explains the change and the practical effect on builds, farming routes or reward value. Dates sit alongside each entry so you can judge how current a page is.
Where a change affects a ranking, the linked tier list reflects the current state while this page records the movement and the date it happened. Knowing what moved saves a rebuild you did not need.
Recent Update Entries
Dates reflect when the change was observed in the live build or reported by the developer's community channels. Smaller balance tweaks are folded into the surrounding entries instead of getting rows of their own. Anything smaller than a meaningful value change is handled the same way.
Boss and drop details come from in-game verification, and code changes are cross-checked against the in-game redemption box before being listed as working.
| Date | Change | Impact |
|---|---|---|
| Oct 7, 2026 | New milestone codes MEGADROP, 40KLIKESGG and 90KFAVS released | Large free spin and Crystal Mana injection |
| Oct 6, 2026 | Milestone rewards refreshed with 80KFAVSWOW! and 40KLIKES | Extra spins and stat resets |
| Oct 5, 2026 | Code pool widened to 21 active codes | Easier early crystal and chest supply |
| Oct 1-4, 2026 | Boss drop tables and outfit sets documented across seven bosses | Clearer farming targets per level gate |
| Beta period | Grimoire roll system settled at one Mana Crystal per spin | Predictable cost per roll |
| Since March 2026 | Continuous beta development with frequent content updates | Systems shift; guides need periodic re-checking |
How to Adapt After a Patch
Most patches change values rather than whole systems, so your account rarely needs a rebuild. Work through these checks after each update and you will catch the real impacts quickly. Most accounts need one small adjustment rather than a full rebuild.
Keep an eye on drop rates in particular: a single percentage change can shift which boss is worth farming. Check that column first before committing hours to a single spawn.
Check New Codes First
Fresh milestone codes arrive with patches. Claim them before farming so any boosts apply to your session.
Re-Check Your Grimoire Tier
Balance patches can shift an attribute up or down. Confirm your equipped book still sits where you expect.
Verify Boss Gates
Level requirements occasionally move. Confirm the gate before travelling to a boss spawn.
Rebalance Your Build
If a value change alters your damage or mana economy, use Reset Stats from codes rather than farming a whole new build.
What Usually Changes
Patches cluster around a few predictable areas. Knowing which ones move helps you decide whether a shift actually matters to your account. Value tweaks affect most players more than new content does.
Ability Values
Damage and cooldown tuning shifts grimoire rankings without changing how the kits feel.
Drop Rates
Boss loot chances move between patches, changing which fight gives the best return per hour.
Reward Codes
Milestone codes land constantly, making the reward economy the fastest-moving part of the game.
Things That Have Stayed Stable
Despite frequent patches, these fundamentals have held across the beta and are safe to build around. They have survived every patch so far.
- One Mana Crystal per grimoire roll at the tower
- Two equipped grimoire slots with a two-minute drop timer
- Race, class and trait rerolls sharing one menu in Customize
- Seven beta bosses with level-gated spawns
- Codes redeemed through the Settings box rather than chat
How This Log Is Maintained
Entries are added when a change is visible in the live build or confirmed by the developer's own channels. Anything unverified is either left out or explicitly marked as a community report rather than presented as fact.
That keeps the log honest about uncertainty, which matters a great deal in a game that patches this often. Honesty beats confident guesswork here.
Frequently Asked Questions
Does Clover Time publish patch notes?
Not as numbered notes. Changes appear in the live build and through the developer's community channels, which this log summarises.
How often are updates released?
Content and code milestones have landed roughly weekly through the opening beta months, with balance tweaks arriving between them.
Do updates reset my progress?
No. Progression has persisted through updates, and shutdown-related codes suggest maintenance windows rather than character wipes.
What is the most recent change?
The newest milestone codes, including MEGADROP, 40KLIKESGG and 90KFAVS, arrived in early October 2026 with large spin and mana rewards.
Do I need to rebuild after a balance patch?
Rarely. Use Reset Stats items to redistribute points when a value shift changes your build, and keep banked crystals for a quick reroll.
How reliable are the dates in this log?
Dates reflect when a change was observed in the live game or reported publicly. Where timing is uncertain, the entry is described more broadly instead of guessed.
Where do I report something that changed?
Community channels are the best route. Verified reports get folded into the next entry along with the practical impact.